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George Stubbs

2D/3D Generalist and Technical Artist

Hi, my name is George Stubbs, a game developer with a broad skillset and a love for the entire creative process. Over the past 3 years, I've worked on a wide range of university projects that let me dive into everything from 3D modeling and level design to visual scripting, UI and concept art. 

I enjoy learning new tools, solving design challenges and collaborating across disciplines to bring ideas to life. This portfolio highlights the variety of work I've done - big and small - and reflects my curiosity and passion for making games.  

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My Full Games
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The Curse of Curiosity

A girl has gone missing, and you are the only one that can find her. In this game, you play as a private investigator and it’s up to you to uncover the truth of what happened. Your only lead? Her bedroom filled with cryptic clues, personal artifacts and a trail of obsession.

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In Loving Memory of Them
 

A short, atmospheric first-person experience about the five stages of grief. You follow the echo of someone you once cared deeply about as you navigate mazes, symbolic puzzles, and moments of emotional distortion.

Design Disciplines

I’ve explored many areas of game design throughout my degree, from visual development to technical implementation. This section breaks down my work into categories. Each folder shows a different part of what I can do and displays my journey throughout my time at university and beyond.

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